Stellar Empire: First Contact AnnouncedBy Staff on October 1st, 2021
Launching January 1st, 2022 - the next chapter in the Stellar Empire universe. Fight for the liberation of the Ma'tens Junta against the Rogers Republic! Read More
A new 9-card expansion, adding pre-FTL worlds to Stellar Empire: Skirmish. Only $3.99! Read More
We launched our Kickstarter, today at 9:30AM central. Be sure to check it out, and if you’re interested please consider backing us! Read More
Stellar Empire: First Contact Announced
Stellar Empire’s First Expansion
Originally planned as a stretch goal for our Kickstarter, we’ve decided to release Stellar Empire: First Contact alongside the full release of Stellar Empire: Skirmish. Launching at the same time will allow customers who want to add a little more depth to their game the option of picking up First Contact at the same time.
We are still working on play testing and developing Stellar Empire: Revolt, a stand-alone game covering the rebellion of the Ma’tens Junta against the Rogers Republic. Check out the Stellar Empire Wiki for more information, and keep an eye here for updates.
How does First Contact work?
The expansion works similar to the Corporations and Mercenary expansions in that it adds a number of cards, but only a select few are used during each unique game. This allows the game to maintain it’s lightweight draw, while building in more strategic complexity.
In First Contact, players will first randomly remove three planet cards, returning them to the box without looking at them. Then players will select shuffle the First Contact cards and randomly add three to the planet deck.
When a First Contact card is drawn, players will combat over the system as normal – however, once a player gains the planet card, their final score will be adjusted by the new planet.
Not all planets are ready for you…
Players will need to take heed when landing on a system containing Primitives. These natives are spread out, look to your technology with fearful apprehension, and ultimately cost you more to maintain than you will draw from that planet for a very long time.
In game mechanics, that means Primitive planets end up costing you victory points. They cannot be ignored however, one player will end up securing the territory either through outright conquest or over the course of an eventual victory from a tie.
Launching with Stellar Empire: Skirmish
Available at the same time as Stellar Empire: Skirmish. This is a 9-card expansion (3 Space Age, 3 Industrial, 3 Primitive planets) and is only $3.99.
Players can remove the insert in the Stellar Empire: Skirmish box and store the expansion in the same box!